ROAD MAP
Introduction
  1. Road is a graphical representation of the results of the previous rounds of a Baccarat game.
Bead Road
  1. Red beads represents banker, blue beads represents Player. Banker pairs are shown as a red circle placed on the top left corner of the bead; Player pairs are shown as a blue cirlce placed on the bottom right of the bead. If both red and blue circles appear on one bead, both Player and Banker have pairs in that round.
Big Road
  1. The icons in this roadmap are shown as hollow circles. Bankers are in red, Players are in blue. The icons are arranged such that the Banker and Player icons are arranged on separate columns, or streaks. Each time the result flips between Banker and Player, a new column is used. Tie results are shown as a green stripe, embedded inside the cirlce of the last round. If there are more than 1 consecutive tie results, the number of ties will be written on the stripe.
Big Eye Road
  1. Big eye road is derived from Big Road. Every time a Banker or Player bead is added to the Big Road, a derived bead is added to this roadmap. Analysis of this roadmap starts from column 2, row 2. If there is no result at this point, analysis will start from column 3, row 1.

As shown below:

The starting point for this roadmap is point 1 (column 2 and row 2). If there is no result, then the starting point moves to point 2( column 3 and row 1).

Big Eye Road rules for placing blue circles:
1. Go down 2. Change column
Based on the latest results of the Big Road, compare the position of the current result with the previous column, if there is no record in the previous column on the same row, then a blue circle is drawn.
Based on the latest results of Big Road, comparing the previous 2 columns, if both columns' number of records are not the same, then a blue circle is drawn.
Big Eye Road rules for placing red circles:
1. Go down
Based on the latest results of the Big Road, compare the position of the current result with the previous column, if there is no record in the previous column on the same row, then a blue circle is drawn.
Based on the latest results of Big Road, comparing the previous 2 columns, if both columns' number of records are not the same, then a blue circle is drawn.
2. Change column
Based on the latest results of Big Road, compare the number of results in the previous 2 columns. If both columns are the same, then a red hollow circle is drawn.
Small Road
  1. Small Road is derived from Big Road. Every time a Banker or Player bead is added to the Big Road, a derived bead is added to this roadmap. Analysis of this roadmap starts from column 3, row 2. If there is no result at this point, analysis will start from column 4, row 1.

As shown below:

The starting point for this roadmap is point 1 (column 3 and row 2). If there is no result, then the starting point moves to point 2( column 4 and row 1).

Small Road rules for placing blue circles:
1. Go down 2. Change column
Based on the lastest results of Big Road, compare the results from the previous 2nd columns from the current column. If there is no record, then a blue circle is drawn.
Based on the latest results of Big Road, compare the number of results with the previous column and the previous 3rd column from the current column. If the number of results are not the same, then a blue circle is drawn.
Small Road rules for placing red circles:
1. Go down
Based on the latest results of Big Road, compare the number of results from the previous 2nd column and the current column. If there are results (Banker/Player) then a red circle is drawn.
Based on the latest results of Big Road, compare the number of records in the current column and the previous 2 columns. If the current column has 2 records more than the previous 2nd column, then a red circle is drawn.
2. Change column
Based on the latest results of Big Road, compare the number of results in the previous column and previous 3rd column. If the number of results are the same, then a red circle is drawn.
Cockroach Road
  1. Cockroach Road is derived from Big Road. Every time a Banker or Player bead is added to the Big Road, a derived bead is added to this roadmap. Analysis of this roadmap starts from column 4, row 2. If there is no result at this point, analysis will start from column 5, row 1.

As shown below:

The starting point for this roadmap is point 1 (column 4 and row 2). If there is no result, then the starting point moves to point 2( column 5 and row 1).

Cockroach Road rules for placing blue slanted line:
1. Go down 2. Change column
Based on the latest results of Big Road, compare the position of the current result in the current column to the previous 3rd column, if there is no record, then a blue slanted line is drawn.
Based on the latest results of Big Road, compare the number of records in the previous column and previous 4th column, if they are not the same then a blue slanted line is drawn.
Cockroach Road rules for placing red slanted line:
1. Go down
Based on the latest results of Big Road, compare the position of the current result in the current row and column to the previous 3rd column. If there is a record then a red slanted line is drawn.
Based on the latest results of Big Road, compare the number of results in the current column to the number of results in the previous 3rd column. If the current column number of results is 2 or more than the previous 3rd column, then a red slanted line is drawn.
2. Change column
Based on the latest results of Big Road, compare the number of results in the previous column to the previous 4th column, if the number of results are the same then a red slanted line is drawn.
Roadmap Probing (ask Player, ask Banker)
  1. Roadmap probing is a way to further help the players analyze the roadmaps. It shows what the next icon will be added to Big Road, Big Eye Road, Small Road, and Cockroach Road if the next round is Banker or Player. Roadmap probing helps players to predict the outcome of the next round.

Refer to image below:

Simulate if the next round's result is Banker or Player

Back to Top